Friday, 15 May 2015

OUGD603 - Penguin book cover Competition 2015 - EVALUATION


In this brief, the main practical skills I have exercised are my interests in professional illustration. The main thing I tried was exporting the vector files to Adobe Photoshop, meaning that I could experiment more with textures, something I didn’t do in second year. This gave the impression of a hand rendered, screen printed feel to a digital submission. During working on BEAR in second year, I found that the files took around 10 minutes to load each time, and hours to print because we did the ‘textures’ as vectors in Adobe Illustrator, as opposed to Photoshop. This technique saved a lot of time but meant that I had to ‘commit’ to the layout and size of the canvas, as the vectors would be difficult to edit once rasterised. This helped me to be more practical and professional, as in the ‘real world’ you would know your canvas size and limitations way before beginning the artwork itself. 
I really enjoyed working on this project, as I was feeling quite down about my work prior to this, and feel that it has a strong contemporary folk aesthetic, something I have wanted to achieve for a while. 
I didn’t get shortlisted for the competition, which although disappointed, I understand that maybe my concept might not be as abstract as they had been hoping for but I am still pleased at the way it turned out, as it is a strong portfolio piece.

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