Thursday, 7 May 2015

OUGD603 - Design Publication - Development of animation

Yesterday, I did practically my whole animation IN ONE DAY!! Having never done it before yesterday, I am overtly proud of myself. Once I had worked out the basic moves, it was just a case of nitpicking each element and constantly watching over and over again. I learnt a lot about opacity, rotation, bouncing, enter and exit. There were a couple of problems like slowing down a whole section of animation that appeared too fast when played back, I also realised that After Effects doesn't play back in real time?! So I have no real idea what it'll be like once it's been played back after rendering.

Of course I couldn't have done it without constantly bombarding Google and Youtube for tutorials and answers to my questions:










I even asked my own question one the Adobe Message boards.





Here I am checking out different audio tracks to accompany the animation.

Here are some screenshots of the animation as it was coming together:



I also decided to try out the trigger image/ poster and I'm glad I did!!! The AR site I've decided to use is called LAYAR  and all you do is upload the image you want to be scanned (the trigger) and then upload the video that you want to play when the app is triggered. Very simple really.

I wanted the trigger image (giant A1 poster and the first frame of the video) to look like this, plain and simple (also abstract and a little weird);


But when I uploaded I saw this warning message:


Basically, the image was too simple and wouldn't be good enough to use as a trigger image because there's not enough on the page for the scanner to detect.
I'm kind of disappointed because the whole 'impact' of the poster was for it to be minimalistic and completely random.

So now the main thing to sort out is to make a more complicated design for the poster that doesn't interfere with the whole 'random and abstract' thing. Maybe clouds? Like he's flying high in the sky?

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